Project Goals
QRiosity Park aims to revolutionize urban green spaces, engaging educators and students through an innovative mobile app, fostering environmental education and active learning. The project seeks to address the challenges of digitalized childhoods, lack of exposure to nature, and promote sustainability. It aims to empower students, enhance teacher competencies, and create a lasting impact on education by integrating the outdoors into the learning experience.
Duration:
Region:
Donator:
Project Coordinator:
Target Group
The target group for this project:
- Educators (Primary & Secondary Level)
- Students (Primary & Secondary Education in Urban Areas)
- Environmental Organizations, Public Authorities, Foundations, Tech Companies, Associations
- Decision-makers and Policymakers in School Educational Communities, Municipalities, Urban Planning Entities, Local Businesses
Partners
- FONDACIJA AGRO CENTAR ZA EDUKACIJA FACE - The Republic of North Macedonia
- PNEVMA LLC – Bulgaria
- INFINITIVITY DESIGN LABS – France
- INNOVATION BEE IDIOTIKI KEFALAIOUCHIKI ETAIREIA - Greece
Short description:
QRiosity Park project encompasses diverse activities. Key initiatives involve mobile app development for an outdoor treasure hunt game, engaging educators and students, creating a comprehensive handbook, facilitating transnational meetings for collaboration, and conducting extensive dissemination efforts to maximize impact across various stakeholders. Through these initiatives, the project aims to foster environmental education and engagement in urban green spaces.
QRiosity Park aims to yield an innovative mobile app, a comprehensive handbook, and a toolkit for educators, fostering environmental education through urban green spaces. Outcomes include enhanced pedagogical practices, student engagement, and a broader societal impact by cultivating eco-consciousness and sustainable practices among students and educators.